So, what are the capabilities and also the weak points inherent in theremin playing, that a composer would want to know? I'll put down a few preliminary thoughts.
Capabilities that can be exploited, with associated caveats:
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-- Large range - from very low to very high notes. However, the very low and very high notes are somewhat difficult to control.
-- A variety of timbres are available. The timbre can't be changed very easily at all during a piece, but between movements, say, a change would be workable.
-- Of course, glissandi work very nicely. :)
-- Vibrato variations. The vibrato is under good conscious control, after the player is pretty experienced. Vibrato control is difficult for beginners (and for me!), but accomplished players can control it to many degrees at will.
-- Microtones. There is controversy on this point; some claim that microtones are out of the range of thereminists' ability, but I think they are available to thereminists who have undergone careful ear training for microtones. Playing on key in general requires a microtone-level sensitivity, whether the piece contains actual microtones or not.
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Difficult things for a thereminist to do:
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-- Leaps. Leaps to a note out of the blue are difficult, but if you have been there earlier in the melody it is much easier.
-- Unisons. Unison playing by more than one theremin is tricky, though the richness of the resulting sound is rewarding. The thereminist has to have very good access to a monitor of his/her playing as separate from the other theremin(s).
-- Fast runs. It takes concentration to play each note, and we can't muster it fast enough for each note in a run, whew.
-- Arpeggios. This is like a fast run with small leaps included, heh.
What have I missed? :)
Capabilities that can be exploited, with associated caveats:
-----------------------------
-- Large range - from very low to very high notes. However, the very low and very high notes are somewhat difficult to control.
-- A variety of timbres are available. The timbre can't be changed very easily at all during a piece, but between movements, say, a change would be workable.
-- Of course, glissandi work very nicely. :)
-- Vibrato variations. The vibrato is under good conscious control, after the player is pretty experienced. Vibrato control is difficult for beginners (and for me!), but accomplished players can control it to many degrees at will.
-- Microtones. There is controversy on this point; some claim that microtones are out of the range of thereminists' ability, but I think they are available to thereminists who have undergone careful ear training for microtones. Playing on key in general requires a microtone-level sensitivity, whether the piece contains actual microtones or not.
-------------
Difficult things for a thereminist to do:
----------------------------------
-- Leaps. Leaps to a note out of the blue are difficult, but if you have been there earlier in the melody it is much easier.
-- Unisons. Unison playing by more than one theremin is tricky, though the richness of the resulting sound is rewarding. The thereminist has to have very good access to a monitor of his/her playing as separate from the other theremin(s).
-- Fast runs. It takes concentration to play each note, and we can't muster it fast enough for each note in a run, whew.
-- Arpeggios. This is like a fast run with small leaps included, heh.
What have I missed? :)