"If one has thought up something oneself, or it's something lower on the priorities list but one still comes in tough with it all the time when trying out other stuff that can't easily be separated from it, one may develop an intuition for the thing and it doesn't feel like it's all that bad, and if one has not documented this and looses awareness, then may end up with a product the developer(s) find really intuitive, but most of the target audience does not" - tinkeringdude
I like to think I'm fairly tough on UI, eliminating every knob I can, naming parameters clearly, laying out the menu pages logically, etc. But I'm sure I need more eyes on it to point out things I'm missing. I mean, those crazy Yamaha UI's probably make sense to someone.
"I have seen a couple of younger people showing their theremin playing on youtube. Some of them aren't bad. Maybe they are more curious than players with strong opinions about what a theremin should be. If they're intermediate level and your device is less difficult to play, maybe they'll write raving reviews on some more fashionable sociel network thingy or whatever.
Is your prototype hardware expensive? If not too much, perhaps one of the reputable players would be interested in having sent a clone of your setup and give some feedback."
That's a good point. Maybe aim for newer, younger players rather than the establishment. A bare-bones enclosure prototype in "tupperware" would be pretty cheap, maybe $100 or so in parts, though cheesier housings might not survive shipping so well. Probably a bit over $200 in better cases with rubber ball joints. Once the software settles a little more I'll start on the PCB layout. Enclosures have been and remain a problem.
"Maybe there is a dispersed "crowd" out there of people who find the concept of touchless playing kinda cool, tried it, and found it too hard. Could those be "lured" to back you in a, say, kickstarter, gofundme or whatever crowd funding campaign for the end product, and the top level backers, which are limited in number by your choice of how many "tickets" there are for that pledge amount, might get sent a prototype somewhere in between, and the cost of that is covered by the backing?
Just letting my thoughts run wild here
Doing something like crowd funding may also add pressure to this, of course, and if that'd take the fun out of it for you..."
Yes, a real possibility I should look into more, though every time I watch one of those ultra glitzy videos I get a little nauseous (e.g. the Roli Seaboard - urp!) - too much of the budget dumped into hyping a bad idea / mediocre hardware. I'd rather do one-offs like a guitar luthier but maybe that's not realistic. Crowdfunding seems like a lot of pressure, it's shit or get off the pot time, which is maybe good/bad.
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Spent some quality time with the new oscillator, trying to figure out what waveforms are naughty / nice, and how to select them (surprise!: the nice ones are integer multiples of the fundamental). With decoupled phase accumulators, the lowest frequency one determines the fundamental, so I'm thinking of dealing with that more directly in the design and UI. The secondary (phase modulator) oscillator, when set below the fundamental, causes peaks in the harmonics which track (meowing). Over a limited range (~1 octave or so) they can give "poor man's" formants, which is a little counter-intuitive to me. However, real (relatively) fixed formants easily beat it in terms of realism.
Had a visit from 2001 Hal today (MP3 - no formant filtering, just the new oscillator "in the raw").