[i]"on a keyboard synth there are different buttons and knobs etc for notes, vibrato, pitch bend etc. so it is easy to distinguish between them - not so easy to divine the thereminist's intent from his hand movements..." - Gordon C [/i]
Yes - I believe this is the key difference (and main appeal) of the Theremin and related instruments.. One literaly shapes the sound with ones hand movements.. It is my feeling that anything which impedes this intimacy will adversely affect the instrument.
One does not need complex digital algorythms to 'extract' basic 'signatures' from the players movements - one can easily obtain rate-of-change on volume or pitch signals, and use these to trigger any event one wanted.. But if one wants to trigger a 'preset' envelope or activate a preset vibrato rate or depth, or trigger a sample playback - well - all these are possible, even with quite basic analogue circuitry driven from a Theremin.. But, for me, such an excersise would be pointless - a little Yamaha portable keyboard with MIDI out would do the job far more easily and cheaply.
I do, however, think that there are a range of possibilities which have not yet been fully explored for Theremin related user interfaces, and that some of these could 'intrude' on the classic keyboard functions. My 3d sensor will (I hope) add to the Theremin a range of control features which will enhance 'natural' Theremin playing - With present Theremins, the volume antenna gives control of volume only - this allows the envelope to be shaped.. Adding the possibility of controlling other parameters simultaneously (particularly allowing control of the formant of the output tone) will, I hope, greatly enhance the instrument -- BUT -- It is only those who have mastered the Theremin who will be able to assess whether the extra concentration required to get the Theremin to sing is possible without detrement to other demands, like pitch control. (when I say 'sing' I literally mean sing - it is possible with formant filters to actually form recognisable words.. but the use I envisage is more for producing vowel intonations - oohhh aahhh etc.. these can be morphed into each other, controlled by the hands X/Y position - actually producing words is extremely difficult! - a word sounding close to "love" is quite easy to produce.. and the idea of how this could be used fills me with horror!)
Then there is an alternative to the pitch antenna which I am working on - This is simil;ar to a ribbon controller, except that it is capacitive - you dont need to touch the 'ribbon' (you can if you want ;-) it will sense the hand position for about 1" - and one slides the hand as with a conventional ribbon controller. Volume / Dynamics would normally be controlled by my 3d capacitive joystick (really need to find a suitable name for this beast!).. But, it would also be possible to use its proximity output so that one can trigger an envelope generator and play the 'ribbon' by 'striking' or 'plucking' it (as in, detecting rapid change in proximity, and using this to execute a trigger and output a 'velocity' voltage for dynamics) -- This would give the ability to instantly switch between Theremin sound and 'percussive' sounds -- one would simply move the volume hand away from the volume antenna / 3d E-J/S,(or have a switch which changes the mode, so that 'volume' data is derived from the envelope generator and not from the J/S) and play the ribbon like (for example) a bass guitar.
All the above CV based controllers suffer from one major obsticle - The lack of suitable analogue synthesisers at an affordable price - So it is inevitable that I must build Synths to go with my controllers.. Right now, this is a 'distraction' I would prefer not to have.. So, any Synth-builders out there who could offer me VCO/VCF/VCA/RM boards at a good price, or interested in partnership on the Synth side (I have a heterodyning VCO on the table) please contact me!
So much t